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Brooklyn Sheets
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Snowdrop
Role
UX Research
Engine Developer
Engine
Snowdrop (Ubisoft proprietary engine)
Studio
Red Storm Entertainment
After my time supporting Invincible came to a close, the next area that needed extra assistance was Snowdrop, Ubisoft’s proprietary engine. I began in a research position where I investigated other node based game engines and tools to help guide improvements to Snowdrop.
As more developers were needed, I transitioned into a tools developer position, where I was working within the C++ framework to edit UI widgets within the Snowdrop engine.
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